Nov 26, 2010

OpenGL Geometry Shader Marching Cubes

Nov 17, 2010

About Point Cloud Format

I've been searching point cloud file format.

First of all. PTS File Format (http://labs.blogs.com/its_alive_in_the_lab/2010/08/updated-point-cloud-for-3ds-max-now-available.html).
I found it on Autodesk Lab. I am not sure It's for 3dsmax?
This file format has number of points, point position(x y z), intensity value of point and point color.
It can convert ascii to binary. and It use kdTree for PointCloud.
  • Number of points
  • X Y Z Intensity value R G B
Next is PRT File Format (krakatoa).
http://software.primefocusworld.com/software/support/krakatoa/prt_file_format.php

Particle Bin File Format (Real Flow)
http://software.primefocusworld.com/software/support/krakatoa/bin_file_format.php

PTC File Format (RenderMan point cloud file)
Cloud (http://hosok2.com/project/cloud/cloud.htm)
Point cloud and Brick map (http://hosok2.com/project/bake3d/bake3d.htm)
Python Computer Graphics Kit have a point cloud function.
http://cgkit.sourceforge.net/doc2/pointcloud.html

Anyway, I think that Point Cloud express via RiPoint?

Nov 9, 2010

A Glossy Reflection for mac osx version was released

A Glossy Reflection for mac osx version is available to download from this url.
http://www.creativecrash.com/maya/downloads/shaders/c/glossy-reflection-for-mac-osx

Let's me know if you have problem.

Have Fun!

Nov 4, 2010

Ambient Occlusion for maya2011 mac osx version was out

An ambient Occlusion for maya2011 mac osx version is available to download from this url.
http://www.creativecrash.com/maya/downloads/shaders/c/ambient-occlusion-for-mac-osx

Let's me know if you have problem.

Enjoy!!