\[Degree = Radian \times\left(\frac{180^\circ}{\pi}\right)\]
Dec 26, 2014
Dec 18, 2014
[Link] Physically Based Rendering
Collecting links for Physically Based Rendering
PBRT
http://www.pbrt.org/index.php
Mituba - Physically Based Renderer
http://www.mitsuba-renderer.org/
Octane Render
http://render.otoy.com/
DONTNOD specular chart
=========================
http://seblagarde.wordpress.com/2012/04/30/dontnod-specular-and-glossiness-chart/
http://seblagarde.wordpress.com/2014/04/14/dontnod-physically-based-rendering-chart-for-unreal-engine-4/
PBRT
http://www.pbrt.org/index.php
Mituba - Physically Based Renderer
http://www.mitsuba-renderer.org/
Octane Render
http://render.otoy.com/
DONTNOD specular chart
=========================
http://seblagarde.wordpress.com/2012/04/30/dontnod-specular-and-glossiness-chart/
http://seblagarde.wordpress.com/2014/04/14/dontnod-physically-based-rendering-chart-for-unreal-engine-4/
Dec 8, 2014
[Maya] iff Z buffer channel sequence writes other image format
fchek can not read sequence of iff Z buffer for default option.
but, It can read it when it use command line version.
like this.
fcheck -Z -n 0 100 1 c:/tmp/test.#.iff
but, It can read it when it use command line version.
like this.
fcheck -Z -n 0 100 1 c:/tmp/test.#.iff
Jun 27, 2013
Ambient Occlusion for Maya 2014 Windows 64 bit version
An Ambient Occlusion for Maya 2014 Windows 64 bit version is available to download from this url.
http://bit.ly/kqJxdL
Let's me know if you have any problems.
Enjoy!!
May 3, 2013
Rendering a image for Maxwell Studio Lights
I rendered the library lights with cornell box scene for completely understand the Maxwell lights.
This image is easy to know how bright it is, isn't it?
This image is easy to know how bright it is, isn't it?
Feb 8, 2013
[sphinx] autodoc soleved importing compiled module
I sometime got same error when I used sphinx-build with automodule.
like this..
so, I made a dummy module for sphinx-build with automodule.
for example:
like this..
Traceback (most recent call last):
File "C:\Python26\lib\site-packages\sphinx-1.1.3-py2.6.egg\sphinx\ext\autodoc.
py", line 321, in import_object
__import__(self.modname)
File "c:/home/ikuta/projects/nuke/scripts\yi\replacePath.py", line 28, in <mod
ule>
import nuke
File "C:/Program Files/Nuke6.3v5/plugins\nuke\__init__.py", line 23, in <modul
e>
from _nuke import *
ImportError: No module named _nuke
I soleved this error. It cause from compiled module.File "C:\Python26\lib\site-packages\sphinx-1.1.3-py2.6.egg\sphinx\ext\autodoc.
py", line 321, in import_object
__import__(self.modname)
File "c:/home/ikuta/projects/nuke/scripts\yi\replacePath.py", line 28, in <mod
ule>
import nuke
File "C:/Program Files/Nuke6.3v5/plugins\nuke\__init__.py", line 23, in <modul
e>
from _nuke import *
ImportError: No module named _nuke
so, I made a dummy module for sphinx-build with automodule.
for example:
Make dummy dir "c:/home/doc/source"
Make nuke dirctory and __init__.py
Added sys.path.append(c:/home/doc/source) for conf.py
Then execute sphinx-build
Feb 7, 2013
[memo][Maya-Python] Useing Sphinx
mayapy setup.py easy_install sphinx
http://www.mail-archive.com/python_inside_maya@googlegroups.com/msg02482.html
http://www.mail-archive.com/python_inside_maya@googlegroups.com/msg02482.html
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